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Wurrzag

2015
A character unit for ‘Warhammer - Arcane Magic’, a mobile game by ‘Turbotape Games’.
Original character base mesh created in Maya (3092 polys).
Detail sculpt in Zbrush.
Skinned in Maya, animation by Mixamo.

Copyright Games Workshop.

Unity screenshot, setup in scene with PBR materials, standard lights, and a camera with Unity's post processing FX.

Unity screenshot, setup in scene with PBR materials, standard lights, and a camera with Unity's post processing FX.

UV maps for Wurrzag and his staff.

UV maps for Wurrzag and his staff.